| 2026 | |
|---|---|
|
|
JCR Q1
Cascaded Non-Line-of-Sight Imaging |
|
|
CORE A*
Instant Random Phase Holography with Parallax and Defocus Cues |
|
CORE A*
Curvature-Aware Multi-Scale Gaussian Appearance Model for Fabric Flyaways |
|
|
CORE A*
Mapping Dark-Matter Clusters via Physics-Guided Diffusion Models |
|
|
JCR Q1
Overdriving Visual Depth Perception via Sound Modulation in VR |
|
|
JCR Q2
Statistical Denoising of Transient Rendering |
|
JCR Q2
One-more-vertex Next-Event Estimation with Hierarchical Geometry Sampling |
|
|
Conference
A Dynamical System for Spectral Noise Synthesis |
|
|
JCR Q2
An analysis of gaze behavior under multisensory cognitive load in immersive environments |
|
|
JCR Q2
Style-Aware Gloss Control for Generative Non-Photorealistic Rendering |
|
|
JCR Q2
Stereo Non-Line-of-Sight Imaging |
|
|
JCR Q1
Development and Clinical Validation of a Digital Eye-Tracking–Based Cover Test for Ocular Misalignment |
|
|
JCR Q1
The Impact of Ophthalmic Lens Power and Treatments on Eye Tracking Performance |
|
|
Conference
Fuzzy-logic-based Relevant Color Extractor |
|
|
Poster
Transient Polarimetry |
|
|
Poster
Design and evaluation of a continuous interface for real-time self-reporting of VR sickness |
|
|
Poster
Exploring Gaze Behavior in Immersive VR under Cognitive Load |
| 2025 | |
|
|
JCR Q1
Fine-Grained Spatially Varying Material Selection in Images |
|
|
JCR Q1
Artifact-Resilient Real-Time Holography |
|
|
CORE A*
PreciseCam: Precise Camera Control for Text-to-Image Generation |
|
|
JCR Q1
Viewers perceive shape in pictures according to per-fixation perspective |
|
|
JCR Q1
Virtualized Point Cloud Rendering |
|
|
CORE A*
Audiovisual Disparities in VR: Impact on Spatial Perception |
|
|
CORE A*
A Comprehensive Analysis of the Influence of Cognitive Load on Physiological Signals in Virtual Reality |
|
|
JCR Q2
Artist-Inator: Text-based, Gloss-aware Non-photorealistic Stylization |
|
|
JCR Q2
Looking Around Flatland: End-to-End 2D Real-Time NLOS Imaging |
|
|
Conference
A Controllable Appearance Representation for Flexible Transfer and Editing |
|
|
CORE B
Zero-Phase Phasor Fields for Non-Line-of-Sight Imaging |
|
|
JCR Q2
Procedural Multiscale Geometry Modeling using Implicit Surfaces |
|
|
JCR Q2
Time-of-flight signal processing for FTIR-based tactile sensors |
|
|
JCR Q2
Deep learning-based keratoconus detection from Scheimpflug images |
|
|
JCR Q1
Fixation and saccadic performance throughout childhood in children born preterm: A multicenter eye-tracking study |
|
|
JCR Q1
Oculomotor Control in Preterm Infants: Insights from Eye-Tracking Technology |
|
|
JCR Q2
Forward and inverse diffraction in phasor fields |
|
Poster
The Effect of Cognitive Load on Visual Search Tasks in Multisensory Virtual Environments |
| 2024 | |
|
|
CORE A*
TexSliders: Diffusion-Based Texture Editing in CLIP Space |
|
|
CORE A*
Accelerating Saccadic Response through Spatial and Temporal Cross-Modal Misalignments |
|
|
CORE A*
Time-Gated Polarization for Active Non-Line-Of-Sight Imaging |
|
|
JCR Q1
Polarimetric BSSRDF Acquisition of Dynamic Faces |
|
|
JCR Q1
Identifying Behavioral Correlates to Visual Discomfort |
|
|
CORE A*
AViSal360: Audiovisual Saliency Prediction for 360º Video |
|
|
JCR Q1
Revisiting the Heider and Simmel experiment for social meaning attribution in virtual reality |
|
|
CORE A*
Measuring and Predicting Multisensory Reaction Latency: A Probabilistic Model for Visual-Auditory Integration |
|
|
JCR Q2
Cohesive framework for non-line-of-sight imaging based on Dirac notation |
|
|
JCR Q1
Modeling the Impact of Head-Body Rotations on Audio-Visual Spatial Perception for Virtual Reality Applications |
|
|
JCR Q1
Studying the Effect of Material and Geometry on Perceptual Outdoor Illumination |
|
|
JCR Q2
Navigating the Manifold of Translucent Appearance |
|
|
JCR Q2
Predicting Perceived Gloss: Do Weak Labels Suffice? |
|
|
JCR Q2
Real-Time Underwater Spectral Rendering |
|
|
JCR Q1
OptoSkin: Novel LIDAR Touch Sensors for Detection of Touch and Pressure within Wave guides |
|
|
JCR Q2
Practical Appearance Model for Foundation Cosmetics |
|
|
JCR Q2
A Surface-based Appearance Model for Pennaceous Feathers |
|
|
JCR Q2
Cinematic Gaussians: Real-Time HDR Radiance Fields with Depth of Field |
|
|
JCR Q2
tSPM-Net: A probabilistic spatio-temporal approach for scanpath prediction |
|
|
JCR Q2
Colour perception develops throughout childhood with increased risk of deficiencies in children born prematurely |
|
|
JCR Q1
Validation of a New Digital and Automated Color Perception Test |
|
|
JCR Q2
Comparison between Different Visual Acuity Tests and Validation of a Digital Device |
|
|
JCR Q2
SAL3D: a model for saliency prediction in 3D meshes |
|
|
Poster
mitransient: Transient light transport in Mitsuba 3 |
| 2023 | |
|
|
JCR Q1
The Visual Language of Fabrics |
|
|
JCR Q1
Virtual Mirrors: Non-Line-of-Sight Imaging Beyond the Third Bounce |
|
|
JCR Q1
An Implicit Neural Representation for the Image Stack: Depth, All in Focus, and High Dynamic Range |
|
|
CORE A*
Self-Calibrating, Fully Differentiable NLOS Inverse Rendering |
|
|
CORE A*
The effect of display capabilities on the gloss consistency between real and virtual objects |
|
|
JCR Q1
A Study of Change Blindness in Immersive Environments |
|
|
JCR Q1
D-SAV360: A Dataset of Gaze Scanpaths on 360º Ambisonic Videos |
|
|
JCR Q1
Task-dependent Visual Behavior in Immersive Environments: A Comparative Study of Free Exploration, Memory and Visual Search |
|
|
JCR Q2
In-the-wild Material Appearance Editing using Perceptual Attributes |
|
|
CORE A*
GlowGAN: Unsupervised Learning of HDR Images from LDR Images in the Wild |
|
|
CORE B
Zone Plate Virtual Lenses for Memory-Constrained NLOS Imaging |
|
|
Conference
A Biologically-Inspired Appearance Model for Snake Skin |
|
|
JCR Q2
Towards latent representations of gloss in complex stimuli using unsupervised learning |
| 2022 | |
|
|
JCR Q1
Sparse Ellipsometry: Portable Acquisition of Polarimetric SVBRDF and Shape with Unstructured Flash Photography |
|
|
CORE A*
Gloss management for consistent reproduction of real and virtual objects |
|
|
JCR Q1
ScanGAN360: A Generative Model of Realistic Scanpaths for 360º Images |
|
|
JCR Q2
Larger visual changes compress time: The inverted effect of asemantic visual features on interval time perception |
|
|
JCR Q1
Multimodality in VR: A survey |
|
|
JCR Q2
Structure-Aware Parametric Representations for Time-Resolved Light Transport |
|
|
JCR Q2
Non-line-of-sight imaging in the presence of scattering media |
|
|
JCR Q2
Development of oculomotor control throughout childhood: A multicenter and multiethnic study |
|
|
JCR Q2
Learning a self-supervised tone mapping operator via feature contrast masking loss |
|
|
JCR Q2
Modeling Surround-aware Contrast Sensitivity |
|
|
JCR Q2
A Generative Framework for Image-based Editing of Material Appearance using Perceptual Attributes |
|
|
Conference
A Learned Radiance-Field Representation for Complex Luminaires |
|
|
CORE B
On the Influence of Dynamic Illumination in the Perception of Translucency |
|
|
JCR Q2
SST-Sal: A Spherical Spatio-Temporal Approach for Saliency Prediction in 360º Videos |
|
|
JCR Q2
Non-line-of-sight transient rendering |
|
|
JCR Q2
Towards assisting the decision-making process for content creators in cinematic virtual reality through the analysis of movie cuts and their influence on viewers' behavior |
|
|
Conference
DriveRNN: Predicting Drivers’ Attention with Deep Recurrent Networks |
|
|
JCR Q1
Development of oculomotor control throughout childhood: A multicenter and multiethnic study |
|
|
JCR Q2
Evaluation of Fixational Behavior throughout Life |
|
|
JCR Q3
Age norms for grating acuity and contrast sensitivity in children using eye tracking technology |
| 2021 | |
|
|
JCR Q1
Beyond Mie Theory: Systematic Computation of Bulk Scattering Parameters based on Microphysical Wave Optics |
|
|
JCR Q1
Differentiable Transient Rendering |
|
|
JCR Q1
The effect of shape and illumination on material perception: model and applications |
|
|
JCR Q1
Primary-Space Adaptive Control Variates using Piecewise-Polynomial Approximations |
|
|
CORE A*
Virtual light transport matrices for non-line-of-sight imaging |
|
|
Conference
Single-image Full-body Human Relighting |
|
|
JCR Q2
Perception of material appearance: a comparison between painted and rendered images |
|
|
JCR Q2
The joint role of geometry and illumination on material recognition |
|
|
JCR Q3
Influence of directional sound cues on users’ exploration across 360º movie cuts |
| 2020 | |
|
|
JCR Q1
Imperceptible manipulation of lateral camera motion for improved virtual reality applications |
|
|
JCR Q1
A General Framework for Pearlescent Materials |
|
|
JCR Q1
Auditory stimuli degrade visual performance in virtual reality |
|
|
JCR Q2
Development of a system based on artificial intelligence to identify visual problems in children: study protocol of the TrackAI project |
|
|
JCR Q2
Computing the bidirectional scattering of a microstructure using scalar diffraction theory and path tracing |
|
|
JCR Q2
Compression and Denoising of Transient Light Transport |
|
|
CORE A*
Exploring the impact of 360º movie cuts in users' attention |
|
|
Poster
The role of objective and subjective measures in material similarity learning |
|
|
CORE B
On the Effect of Reflectance on Phasor Field Non-Line-of-Sight imaging |
|
|
Workshop
Panoramic convolutions for 360º single-image saliency prediction |
| 2019 | |
|
|
JCR Q1
Non-Line-of-Sight Imaging using Phasor Field Virtual Wave Optics |
|
|
JCR Q1
A Similarity Measure for Material Appearance |
|
|
JCR Q1
Motion parallax for 360 RGBD video |
|
|
JCR Q2
Generic Interactive Pixel-level Image Editing |
|
|
JCR Q2
Progressive Transient Photon Beams |
|
|
JCR Q2
Polarization mapping |
|
JCR Q2
Transient Instant Radiosity for Efficient Time-Resolved Global Illumination |
|
|
JCR Q2
Crossmodal Perception in Virtual Reality |
|
|
JCR Q2
Oculomotor deficits in children adopted from Eastern Europe |
|
|
CORE B
The Effect of Motion on the Perception of Material Appearance |
|
|
Conference
Structure-preserving style transfer |
|
|
Poster
A Dataset for Benchmarking Time-Resolved Non-Line-Of-Sight Imaging |
| 2018 | |
|
|
JCR Q1
Practical Multiple Scattering for Rough Surfaces |
|
|
JCR Q1
Practical SVBRDF Acquisition of 3D Objects with Unstructured Flash Photography |
|
|
JCR Q1
A Radiative Transfer Framework for Spatially-Correlated Materials |
|
|
JCR Q1
Second-Order Occlusion-Aware Volumetric Radiance Caching |
|
|
JCR Q1
How do people explore virtual environments? |
|
|
JCR Q2
On-the-Fly Power-Aware Rendering |
|
|
JCR Q2
Bidirectional Rendering of Vector Light Transport |
|
|
JCR Q2
Learning icons appearance similarity |
|
|
JCR Q2
Adaptive polarization-difference transient imaging for depth estimation in scattering media |
|
|
JCR Q2
A generic tool for interactive complex image editing |
|
|
JCR Q3
Computational Imaging and Displays: Capturing and displaying richer representations of the world |
|
|
Conference
Sensing around the next corner |
|
|
Conference
A Physically-Based Spatio-Temporal Sky Model |
| 2017 | |
|
|
JCR Q1
DeepToF: Off-the-Shelf Real-time Correction of Multipath Interference in Time-of-Flight Imaging |
|
|
JCR Q1
Movie Editing and Cognitive Event Segmentation in Virtual Reality Video |
|
|
JCR Q1
High-Quality Hyperspectral Reconstruction Using a Spectral Prior |
|
|
JCR Q1
Compact Single-Shot Hyperspectral Imaging Using a Prism |
|
|
JCR Q2
Attribute-preserving gamut mapping of measured BRDFs |
|
|
JCR Q2
An Appearance Model for Textile Fibers |
|
|
JCR Q2
Area-Preserving Parameterizations for Spherical Ellipses |
|
|
JCR Q2
Intrinsic Light Field Images |
|
|
JCR Q2
Convolutional Sparse Coding for Capturing High Speed Video Content |
|
|
JCR Q2
Fast Back-Projection for Non-Line of Sight Reconstruction |
|
|
JCR Q1
Light Field Image Processing: An Overview |
|
|
JCR Q1
Analyzing Interfaces and Workflows for Light Field Editing |
|
|
JCR Q1
Recent Advances in Transient Imaging: A Computer Graphics and Vision Perspective |
|
|
Conference
Mixed Illumination Analysis in Single Image for Interactive Color Grading |
|
|
Poster
Attribute-preserving gamut mapping of measured BRDFs |
|
|
Poster
Transient Photon Beams |
|
|
Poster
Fast Back-Projection for Non-Line of Sight Reconstruction |
|
|
Poster
Analyzing Interfaces and Workflows for Light Field Editing |
|
|
Conference
Improved Intuitive Appearance Editing based on Soft PCA |
|
|
Conference
Transfer Learning for Illustration Classification |
|
|
Conference
Transient Photon Beams |
|
|
Others
A Computational Model of a Single-Photon Avalanche Diode Sensor for Transient Imaging |
| 2016 | |
|
|
JCR Q1
An Intuitive Control Space for Material Appearance |
|
|
JCR Q1
Simultaneous Acquisition of Microscale Reflectance and Normals |
|
|
JCR Q1
Birefractive Stereo Imaging for Single-Shot Depth Acquisition |
|
|
JCR Q1
Motion Parallax in Stereo 3D: Model and Applications |
|
|
JCR Q1
Real-time Rendering on a Power Budget |
|
|
JCR Q1
Imaging the Propagation of Light Through Scenes at Picosecond Resolution |
|
|
Others
Practical Real-Time Strategies for Accurate Indirect Occlusion |
|
|
JCR Q2
Convolutional Sparse Coding for High Dynamic Range Imaging |
|
|
JCR Q2
Practical Low Cost Recovery of Spectral Power Distributions |
|
|
JCR Q1
Objective Quality Prediction of Image Retargeting Algorithms |
|
|
JCR Q2
Dynamic Range Expansion Based on Image Statistics |
|
|
JCR Q2
Style-Based Exploration of Illustration Datasets |
|
|
JCR Q2
BUILDUP: Interactive Creation of Urban Scenes from Large Photo Collections |
|
|
Conference
Icon Set Selection via Human Computation |
|
|
Poster
A Fiber-Level Model for Predictive Cloth Rendering |
|
|
Poster
Intuitive Editing of Material Appearance |
|
|
Conference
Content-Aware Reverse Tone Mapping |
|
|
Conference
Bidirectional Rendering of Polarized Light Transport |
|
|
Conference
Crossmodal perception in immersive environments |
|
|
Conference
Electronic traffic signs: the interplay between hybrid and full matrix e-signs |
|
|
CORE A
Dense Labeling with User Interaction: an Example for Depth-Of-Field Simulation |
| 2015 | |
|
|
JCR Q1
To Stylize or not to Stylize? Effect of Shape and Material Stylization on the Perception of Computer Generated Faces |
|
|
JCR Q2
A Biophysically-Based Model of the Optical Properties of Skin Aging |
|
|
JCR Q2
Relativistic Effects for Time-Resolved Light Transport |
|
|
JCR Q2
Separable Subsurface Scattering |
|
|
JCR Q2
Fast Depth from Defocus from Focal Stacks |
|
|
CORE B
Sackcloth or Silk? The Impact of Appearance vs Dynamics on the Perception of Animated Cloth |
|
|
Poster
Interactive depth of field simulation using dense depth labeling estimation |
|
|
Poster
An In-Depth Analysis of Compressive Sensing for High-Speed Video Acquisition |
|
|
Conference
Light Field Editing Based on Reparameterization |
|
|
Conference
Compressive High-Speed Video Acquisition |
|
|
Conference
Low Cost Decomposition of Direct and Global Illumination in Real Scenes |
|
|
Conference
Bidirectional Clustering for Scalable VPL-based Global Illumination |
|
|
Conference
MatCap Decomposition for Dynamic Appearance Manipulation |
|
|
Conference
Statistical Analysis of Bidirectional Reflectance Distribution Functions |
| 2014 | |
|
|
JCR Q1
A Framework for Transient Rendering |
|
|
JCR Q1
How Do People Edit Light Fields? |
|
|
JCR Q1
Intrinsic Video and Applications |
|
|
JCR Q1
Capturing and Stylizing Hair for 3D Fabrication |
|
|
JCR Q1
A Similarity Measure for Illustration Style |
|
|
JCR Q1
Effects of Approximate Filtering on the Appearance of Bidirectional Texture Functions |
|
|
JCR Q2
Higher Order Ray Marching |
|
|
Conference
Computation and Perception: Building Better Displays |
|
|
Conference
Favored Workflows in Light Field Editing |
|
|
Conference
Realistic and Affordable Virtual Humans |
|
|
Conference
Low Cost Recovery of Spectral Power Distributions |
|
|
Conference
Improving Depth Estimation Using Superpixels |
|
|
Conference
Depth from a Single Image through User Interaction |
|
|
JCR Q1
Decomposing Global Light Transport using Time of Flight Imaging |
| 2013 | |
|
|
JCR Q1
A Metric of Visual Comfort for Stereoscopic Motion |
|
|
JCR Q1
Femto-Photography: Capturing and Visualizing the Propagation of Light |
|
|
JCR Q2
A Survey of Computational Displays. Pushing the Boundaries of Optics, Computation and Perception |
|
|
JCR Q2
Computational Simulation of Alternative Photographic Processes |
|
|
JCR Q2
Display Adaptive 3D Content Remapping |
|
|
JCR Q2
Multiple Light Source Estimation in a Single Image |
|
|
Conference
Rendering Relativistic Effects in Transient Imaging |
|
|
JCR Q3
Scattering: Acquisition, Modeling, and Rendering |
|
|
JCR Q2
Special Issue on Advanced Displays |
| 2012 | |
|
|
JCR Q1
Physically-Based Simulation of Rainbows |
|
|
Others
Relativistic Ultrafast Rendering Using Time-of-Flight Imaging |
|
|
Others
Computational Displays |
|
|
Poster
Perceptually-Based Content Remapping for Automultiscopic Displays |
|
|
JCR Q2
Intrinsic Images by Clustering |
|
|
JCR Q2
Crowd Light: Evaluating the Perceived Fidelity of Illuminated Dynamic Scenes |
|
|
JCR Q2
SMAA: Enhanced Subpixel Morphological Antialiasing |
|
|
JCR Q2
Perceptually-Optimized Coded Apertures for Defocus Deblurring |
|
|
JCR Q2
Sketch Express: A Sketching Interface for Facial Animation |
|
|
JCR Q2
Birefringency: Calculation of Refracted Ray Paths in Biaxial Crystals |
|
|
Others
Mapping images to target devices: spatial, temporal, stereo, tone and color |
|
|
Others
Separable subsurface scattering |
|
|
Poster
Perceptually-motivated coded apertures |
|
|
Poster
Relativistic effects in femto-photography movies |
|
|
Conference
Differential Ray Marching |
|
|
Conference
Analysis of coded apertures for defocus deblurring of HDR images |
|
|
Others
Computational photography |
|
|
JCR Q2
Proceedings of the Eurographics Symposium on Rendering 2012 |
|
|
Others
Guest Editorial |
| 2011 | |
|
|
JCR Q2
Guest Editorial |
|
|
Others
SMAA: Enhanced Subpixel Morphological Antialiasing |
|
|
Others
Multilinear Regression for Gamma Expansion of Overexposed Content |
|
|
JCR Q2
BSSRDF Estimation from Single Images |
|
|
Others
Filtering Approaches for Real-Time Anti-Aliasing |
|
|
Others
Multidimensional Image Retargeting |
|
|
Others
Perception in Graphics, Visualization, Virtual Environments and Animation |
|
|
JCR Q2
Perceptual considerations for motion blur rendering |
|
|
JCR Q2
Convolution-based simulation of homogeneous subsurface scattering |
|
|
Conference
Using Eye-Tracking to Assess Different Image Retargeting Methods |
|
|
Others
Proceedings of SIACG 2011 |
|
|
Others
Practical Morphological Anti-Aliasing |
|
|
Others
Practical and Realistic Facial Wrinkles Animation |
|
|
JCR Q2
Non-photorealistic, depth-based image editing |
|
|
JCR Q2
Rendering Motion Blur: State of the Art |
|
|
Conference
Sketch Express: Facial Expressions Made Easy |
|
|
Conference
Coded Apertures for Defocus Deblurring |
|
|
Conference
Mobile Computational Photography: Exposure Fusion on the N900 |
|
|
Conference
Graph-Based Reflectance Segmentation |
|
|
Conference
Efficient Propagation of Light Field Edits |
| 2010 | |
|
|
JCR Q1
A Practical Appearance Model for Dynamic Facial Color |
|
|
JCR Q1
A Comparative Study of Image Retargeting |
|
|
JCR Q3
Real Time Realistic Skin Translucency |
|
|
Others
Screen-Space Subsurface Scattering |
|
|
Conference
Stylized Depiction of Images Based on Depth Perception |
|
|
JCR Q2
Compositing Images through Light Source Detection |
|
|
Conference
Measuring the Perception of Light Inconsistencies |
|
|
JCR Q2
Rendering Fur Directly into Images |
|
|
Poster
Painting on Canvas: A Facial Sketching Control System |
|
|
Conference
Rendering Large Point Datasets with GPU Shaders |
|
|
Conference
Selective Reverse Tone Mapping |
|
|
Conference
Screen-Space Rendering of Translucent Objects |
| 2009 | |
|
|
JCR Q1
Evaluation of Reverse Tone Mapping through Varying Exposure Conditions |
|
|
Others
Scattering |
|
|
Others
Scattering |
|
|
JCR Q2
Screen-Space Perceptual Rendering of Human Skin |
|
|
CORE B
Perception-Based Image Editing |
|
|
JCR Q2
Interactive HDR Lighting of Dynamic Participating Media |
|
|
Conference
Light Source Detection in Photographs |
|
|
Conference
Where are the Lights? Measuring the Accuracy of Human Vision |
| 2008 | |
|
|
JCR Q1
Depicting Procedural Caustics in Single Images |
|
|
Others
Scattering |
|
|
JCR Q2
Visualizing Underwater Ocean Optics |
|
|
JCR Q3
Modeling Light Scattering for Virtual Heritage |
|
|
JCR Q3
Gaze-based Interaction in Virtual Environments |
|
|
Conference
Understanding Exposure for Reverse Tone Mapping |
|
|
Conference
Faster Rendering of Human Skin |
|
|
Conference
Image-Based Participating Media |
|
|
Conference
NURBS-Based Inverse Reflector Design |
| 2007 | |
|
|
JCR Q2
Guest Editorial |
|
|
Others
Guest Editorial |
|
|
JCR Q2
Perceptual Rendering of Participating Media |
|
|
JCR Q2
Optimization Techniques for Curve Path Computing |
|
|
JCR Q1
Dust and Light: Predictive Virtual Archaeology |
|
|
JCR Q1
AI and Virtual Crowds: Populating the Colosseum |
| 2006 | |
|
|
Others
Graphite 2006 Proceedings (Editor) |
|
|
Others
Exploiting Perception in High-Fidelity Virtual Environments |
|
|
JCR Q2
Simulation of Atmospheric Phenomena |
|
|
Conference
Efficient selective rendering of participating media |
|
|
JCR Q2
ALVW: an A-life Behavior Modeling System |
|
|
JCR Q3
ED-WAVE: an Educational Software for Training on Wastewater Technologies |
| 2005 | |
|
|
Conference
Non-Linear Volume Photon Mapping |
|
|
CORE A
Perception-Based Rendering: Eyes Wide Bleached |
|
|
Conference
Rendering Ghost Ships and other Phenomena in Arctic Atmospheres |