The Graphics and Imaging Lab is a research group working on computer graphics and computational imaging at Universidad de Zaragoza. The group does relevant research in the areas of physically-based rendering, image processing, computational imaging, virtual reality, applied perception... There are currently four main lines of research, which can be browsed here.
Prof. Diego Gutierrez is the founder and head of the lab, which additionally has three faculty members, four postdocs, five PhD students and a number of master and undergrad students. We additionally collaborate with a number of institutions, both in academia and industry.
|Aug. 2019||Our paper Non-Line-of-Sight Imaging using Phasor Field Virtual Wave Optics has been published in Nature. It presents a novel way to address non-line-of-sight imaging, lifting most of the assumptions and limitations from previous approaches.|
|May. 2019||Our paper A Similarity Measure for Material Appearance has been accepted to SIGGRAPH 2019.|
|Apr. 2019||Ana Serrano has succesfully defended her PhD Thesis! Congratulations!.|
|Nov. 2018||Our paper Motion parallax for 360 RGBD video has been conditionally accepted to IEEE VR 2019 Journal track!|
|Nov. 2018||Ana Serrano has been awarded with the Tercer Milenio awards! Check it here.|
|Oct. 2018||Our paper Progressive Transient Photon Beams has been accepted at Computer Graphics Forum!|
|Sep. 2018||Our papers Practical Multiple Scattering for Rough Surfaces and Practical SVBRDF Acquisition of 3D Objects with Unstructured Flash Photography have been accepted at SIGGRAPH Asia 2018!|
|Jun. 2018||Adrián Jarabo has been awarded with the BBVA's Leonardo Grant. Congratulations!|
|Jun. 2018||Ana Serrano has been awarded with the Nvidia Graduate Fellowship Program. Congratulations!|
|Jun. 2018||We welcome our two new members! Carlos Orrite and Ruiquan Mao.|
|Jun. 2018||Our paper On-the-Fly Power-Aware Rendering has been accepted at EGSR 2018!|
|May. 2018||Our papers A Radiative Transfer Framework for Spatially-Correlated Materials and Second-Order Occlusion-Aware Volumetric Radiance Caching have been accepted at SIGGRAPH 2018!|
|Feb. 2018||Our paper Adaptive polarization-difference transient imaging for depth estimation in scattering media has been accepted at Optics Letters!|
Our paper How do people explore virtual environments? has been accepted at the journal track of IEEE VR (to appear in
Transactions on Visualization and Computer Graphics).
Our paper Bidirectional Rendering of Vector Light Transport has been accepted at Computer Graphics Forum.
|Aug. 2017||Our papers DeepToF: Off-the-Shelf Real-time Correction of Multipath Interference in Time-of-Flight Imaging , High-Quality Hyperspectral Reconstruction Using a Spectral Prior and Compact Single-Shot Hyperspectral Imaging Using a Prism have been accepted in SIGGRAPH ASIA 2017!|