News

Aug , 2024

Our work Revisiting the Heider and Simmel experiment for social meaning attribution in virtual reality has been accepted for publication in Scientific Reports (Nature Publishing Group).

Aug , 2024

Our work Identifying Behavioral Correlates to Visual Discomfort has been accepted for presentation at SIGGRAPH Asia 2024.

Aug , 2024

Our work Time-Gated Polarization for Active Non-Line-Of-Sight Imaging has been accepted for presentation at SIGGRAPH Asia 2024.

Aug , 2024

Our work Polarimetric BSSRDF Acquisition of Dynamic Faces has been accepted for presentation at SIGGRAPH Asia 2024.

Aug , 2024

Our work OptoSkin: Novel LIDAR Touch Sensors for Detection of Touch and Pressure within Wave guides has been accepted for publication in IEEE Sensors Journal.

Jul , 2024

We are honored and absolutely thrilled to be the recipients of a SIGGRAPH 2024 Test-of-Time Award for our 2013 article Femto-Photography: Capturing and Visualizing the Propagation of Light. This work, led by Ramesh Raskar’s group at MIT Media Lab and with Andreas Velten as first author, inspired new non-line-of-sight imaging modalities to “look around corners”. These awards are given to papers that have had a significant and lasting impact on computer graphics and interactive techniques over at least a decade. We are deeply grateful.

Jul , 2024

Our work Measuring and Predicting Multisensory Reaction Latency: A Probabilistic Model for Visual-Auditory Integration has been accepted for presentation at ISMAR 2024.

Jul , 2024

Our PostDoc Daniel Martin has been awarded with the “Computer Science Society of Spain (Sociedad Científica Informática de España, SCIE) - BBVA Foundation Research Award”, for his contributions in the fields of virtual reality and computer graphics during his Ph.D. Thesis.

Jun , 2024

Our work Cinematic Gaussians: Real-Time HDR Radiance Fields with Depth of Field has been accepted for presentation at Pacific Graphics 2024 and for publication in Computer Graphics Forum.

Jun , 2024

Our work A Surface-based Appearance Model for Pennaceous Feathers has been accepted for presentation at Pacific Graphics 2024 and for publication in Computer Graphics Forum.

Jun , 2024

Our work Practical Appearance Model for Foundation Cosmetics has been accepted for presentation at EGSR 2024 and for publication in Computer Graphics Forum.

Jun , 2024

Our work tSPM-Net: A probabilistic spatio-temporal approach for scanpath prediction has been accepted to Computers & Graphics, and has obtained the CEIG 2024 Best Paper Award.

May , 2024

Our work TexSliders: Diffusion-Based Texture Editing in CLIP Space has been accepted for presentation at SIGGRAPH 2024.

May , 2024

Our work Accelerating Saccadic Response through Spatial and Temporal Cross-Modal Misalignments has been accepted for presentation at SIGGRAPH 2024.

Mar , 2024

Our Associate Professor Ana Serrano has been awarded with the “VGTC Virtual Reality Significant New Researcher Award 2024”, for her contributions in the field of virtual reality.

Mar , 2024

Our work Studying the Effect of Material and Geometry on Perceptual Outdoor Illumination has been accepted for publication in Transactions on Visualization and Computer Graphics (TVCG).

Mar , 2024

Our work Modeling the Impact of Head-Body Rotations on Audio-Visual Spatial Perception for Virtual Reality Applications has been accepted for presentation at IEEE VR 2024 and for publication in Transactions on Visualization and Computer Graphics (TVCG).

Mar , 2024

Our work Cohesive framework for non-line-of-sight imaging based on Dirac notation has been accepted for publication in Optics Express.

Mar , 2024

Our student Dani Martin has succesfully defended her PhD thesis (Sobresaliente Cum Laude). He will join us as PostDoc.

Feb , 2024

Our work SAL3D: a model for saliency prediction in 3D meshes has been accepted for publication in The Visual Computer.

Dec , 2023

Our work Predicting Perceived Gloss: Do Weak Labels Suffice? has been accepted for presentation at EUROGRAPHICS 2024 and for publication in Computer Graphics Forum.

Dec , 2023

Our work Real-Time Underwater Spectral Rendering has been accepted for presentation at EUROGRAPHICS 2024 and for publication in Computer Graphics Forum.

Dec , 2023

Our work Navigating the Manifold of Translucent Appearance has been accepted for presentation at EUROGRAPHICS 2024 and for publication in Computer Graphics Forum.

Dec , 2023

New incorporations in our team! Two new PhD students have joined us on their journey! Check the team section.

Oct , 2023

Our works D-SAV360: A Dataset of Gaze Scanpaths on 360º Ambisonic Videos and Task-dependent Visual Behavior in Immersive Environments: A Comparative Study of Free Exploration, Memory and Visual Search have been accepted for presentation at ISMAR 2023 and for publication in Transactions on Visualization and Computer Graphics (TVCG).

Sep , 2023

New incorporation in our team! Sandra Malpica will join us as an Assistant Professor.

May , 2023

Our works The Visual Language of Fabrics and Virtual Mirrors: Non-Line-of-Sight Imaging Beyond the Third Bounce have been accepted for presentation at SIGGRAPH 2023 and for publication in ACM Transactions on Graphics (TOG).

Feb , 2023

Our student Sandra Malpica has succesfully defended her PhD thesis (Sobresaliente Cum Laude). She will now be a PostDoc at UPC.

Jan , 2023

Our work A Study of Change Blindness in Immersive Environments has been accepted for presentation at IEEE VR 2023 and for publication in Transactions on Visualization and Computer Graphics (TVCG).

Jan , 2023

Our work In-the-wild material appearance editing using perceptual attributes has been accepted for presentation at EUROGRAPHICS 2023 and for publication in Computer Graphics Forum.

Dec , 2022

Our work Gloss management for consistent reproduction of real and virtual objects has been accepted for presentation at SIGGRAPH Asia 2022.

Nov , 2022

New incorporation in our team! A new PhD student has joined us on his journey! Check the team section.

Sep , 2022

Our work On the Influence of Dynamic Illumination in the Perception of Translucency has been accepted at ACM Symposium on Applied Perception (SAP) 2022.

Sep , 2022

Our works Structure-Aware Parametric Representations for Time-Resolved Light Transport and Non-line-of-sight imaging in the presence of scattering media have been accepted at Opitcs Letters.

Jul , 2022

Our work A Learned Radiance-Field Representation for Complex Luminaires has been accepted at EGSR 2022.

Jul , 2022

Our work Sparse Ellipsometry: Portable Acquisition of Polarimetric SVBRDF and Shape with Unstructured Flash Photography has received a SIGGRAPH 2022 Best Paper Award (Honorable Mention).

Jul , 2022

Our work Non-line-of-sight transient rendering has received the CEIG22 Best Paper Award.

Jun , 2022

Our work Sparse Ellipsometry: Portable Acquisition of Polarimetric SVBRDF and Shape with Unstructured Flash Photography has been accepted to SIGGRAPH 2022.

Jun , 2022

Our works SST-Sal: A Spherical Spatio-Temporal Approach for Saliency Prediction in 360º Videos and Non-line of sight transient rendering have been accepted at Computers & Graphics.

May , 2022

New incorporation in our team! Julio Marco will join us as an Assistant Professor.

Apr , 2022

Diego Gutiérrez is the recipient of the 2022 Eurographics Outstanding Technical Contribution Award, recognizing his contributions in the field of computer graphics throughout his career.

Apr , 2022

Our work A Probabilistic Time-Evolving Approach to Scanpath Prediction is now available at ArXiV.

Apr , 2022

Our papers SST-Sal: A Spherical Spatio-Temporal Approach for Saliency Prediction in 360º Videos, Non-line-of-sight transient rendering, and DriveRNN: Predicting Drivers’ Attention with Deep Recurrent Networks have been accepted at the Spanish Computer Graphics Conference. The two former are candidates for publication at Computers & Graphics.

Mar , 2022

Our work Larger visual changes compress time: The inverted effect of asemantic visual features on interval time perception has been accepted at PLOS One.

Mar , 2022

Our work ScanGAN360: A Generative Model of Realistic Scanpaths for 360º Images has obtained the IEEEVR’22 Best Journal Track Paper Award.

Feb , 2022

Our work A Generative Framework for Image-based Editing of Material Appearance using Perceptual Attributes has been accepted at Computer Graphics Forum.

Jan , 2022

Our work ScanGAN360: A Generative Model of Realistic Scanpaths for 360º Images has been accepted into the IEEE Transactions on Visualization and Computer Graphics (TVCG) Special Issue on the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR).

Jan , 2022

New incorporations in our team! Two PhD students have joined us on their journey! Check the team section.

Dec , 2021

Our work Multimodality in VR: A survey has been accepted at ACM Computing Surveys.

Dec , 2021

Our work Towards assisting the decision-making process for content creators in cinematic virtual reality through the analysis of movie cuts and their influence on viewers’ behavior has been accepted at International Transactions in Operational Research.

Dec , 2021

Our work Evaluation of Fixational Behavior throughout Life has been accepted at Brain Sciences.

Dec , 2021

Our PhD student Manuel Lagunas has succesfully defended his PhD thesis. He is now an Applied Scientist at Amazon Madrid.

Dec , 2021

Our PhD student Julia Guerrero Viu has received the WONNOW award to the female student with the best academic record in STEM at national level.

Nov , 2021

New incorporations in our team! Two PhD students have joined us on their journey! Check the team section.

Sep , 2021

Our works Beyond Mie Theory: Systematic Computation of Bulk Scattering Parameters based on Microphysical Wave Optics and Differentiable Transient Rendering have been accepted to SIGGRAPH Asia 2021.

Sep , 2021

New incorporation in our team! Ana Serrano will join us as an Assistant Professor.

Jul , 2021

Our work Virtual light transport matrices for non-line-of-sight imaging has been accepted at ICCV 2021, and will be presented as Oral.

Jul , 2021

Our papers Modeling Surround-aware Contrast Sensitivity and Single-image Full-body Human Relighting have been accepted at EGSR 2021.

May , 2021

Adrián Jarabo has received the Eurographics Young Researcher Award 2021.

Apr , 2021

Diego Gutiérrez is among the top 100 most influential scholars in CG according to Aminer.

Mar , 2021

Our paper Perception of material appearance: a comparison between painted and rendered images has been accepted in the Journal of Vision (JoV).

Mar , 2021

Our two new works Virtual light transport matrices for non-line-of-sight imaging and ScanGAN360: A Generative Model of Realistic Scanpaths for 360º Images are now available in arXiv.

Mar , 2021

Our paper Influence of directional sound cues on users’ exploration across 360º movie cuts has been accepted at IEEE Computer Graphics and Applications.

Feb , 2021

Our new work Multimodality in VR: A survey is now available in arXiv.

Nov , 2020

Our paper The joint role of geometry and illumination on material recognition has been accepted in the Journal of Vision (JoV).

Oct , 2020

Belen Masia has been awarded with the BBVA’s Leonardo Grant.

Sep , 2020

Our paper Computing the bidirectional scattering of a microstructure using scalar diffraction theory and path tracing has been accepted in Pacific Graphics 2020.

Sep , 2020

Our papers Imperceptible manipulation of lateral camera motion for improved virtual reality applications and A General Framework for Pearlescent Materials have been accepted to SIGGRAPH Asia 2020.

Jul , 2020

Our paper Auditory stimuli degrade visual performance in virtual reality has been published in Scientific Reports.

Apr , 2020

Ana Serrano will receive this year the Eurographics PhD Award.

Mar , 2020

Our paper Exploring the impact of 360º movie cuts in users’ attention has been presented at IEEE VR 2020 and nominated to best paper award.

Feb , 2020

Our article Compression and Denoising of Transient Light Transport has been accepted at Optics Letters!

Jan , 2020

Ana Serrano has been rewarded with the PhD Award from Universidad de Zaragoza.

Dec , 2019

Ana Serrano has been rewarded with the CESA 2019 award to the best thesis.

Nov , 2019

Diego Gutiérrez has been rewarded with the ADEA’s innovation award.

Nov , 2019

Adrián Jarabo has been choosen as a finalist for the award ‘Tercer Milenio’.

Oct , 2019

Our paper Generic Interactive Pixel-level Image Editing has been accepted at Computer Graphics Forum!

Oct , 2019

Marta Ortin (Dive Medical) has won the ‘Triple Hélice’ Elevator Pitch competition.

Aug , 2019

Our paper Non-Line-of-Sight Imaging using Phasor Field Virtual Wave Optics has been published in Nature. It presents a novel way to address non-line-of-sight imaging, lifting most of the assumptions and limitations from previous approaches.

May , 2019

Our paper A Similarity Measure for Material Appearance has been accepted to SIGGRAPH 2019.

Apr , 2019

Ana Serrano has succesfully defended her PhD Thesis!

Nov , 2018

Our paper Motion parallax for 360 RGBD video has been conditionally accepted to IEEE VR 2019 Journal track!

Nov , 2018

Ana Serrano has been awarded with the ‘Tercer Milenio’ awards! Check it here.

Oct , 2018

Our paper Progressive Transient Photon Beams has been accepted at Computer Graphics Forum!

Sep , 2018

Our papers Practical Multiple Scattering for Rough Surfaces and Practical SVBRDF Acquisition of 3D Objects with Unstructured Flash Photography have been accepted at SIGGRAPH Asia 2018!

Jun , 2018

Our paper On-the-Fly Power-Aware Rendering has been accepted at EGSR 2018!

Jun , 2018

Adrián Jarabo has been awarded with the BBVA’s Leonardo Grant.

Jun , 2018

Ana Serrano has been awarded with the Nvidia Graduate Fellowship Program.

Jun , 2018

We welcome our two new members! Carlos Orrite and Ruiquan Mao.

May , 2018

Our papers A Radiative Transfer Framework for Spatially-Correlated Materials and Second-Order Occlusion-Aware Volumetric Radiance Caching have been accepted at SIGGRAPH 2018!

Feb , 2018

Our paper Adaptive polarization-difference transient imaging for depth estimation in scattering media has been accepted at Optics Letters!

Nov , 2017

Our paper How do people explore virtual environments? has been accepted at the journal track of IEEE VR (to appear in Transactions on Visualization and Computer Graphics). Our paper Bidirectional Rendering of Vector Light Transport has been accepted at Computer Graphics Forum.

Aug , 2017

Our papers DeepToF: Off-the-Shelf Real-time Correction of Multipath Interference in Time-of-Flight Imaging , High-Quality Hyperspectral Reconstruction Using a Spectral Prior and Compact Single-Shot Hyperspectral Imaging Using a Prism have been accepted in SIGGRAPH ASIA 2017!